In Monster Hunter Rise: Sunbreak, the Bleed effect has gone through a few changes. This makes it a much more potent status effect and makes the need to get rid of it all the more pressing. Here are the Bleed changes in MHR Sunbreak and how to cure it.

Bleed changes in MHR Sunbreak

In previous Monster Hunter games, Bleed was a status effect that slowly drained your health whenever you moved, attacked, or dodged. Because damage was dealt each time you moved or attacked, weapons with faster attack speed would deal more damage. Damage dealt by Bleed was recoverable through natural regeneration, but natural regeneration was stopped by Bleeding.

In Monster Hunter Rise: Sunbreak, attacking, moving or dodging will now increase the Bleeding Buildup Gauge. Bleed then inflicts extra damage when you’re hit with an attack. This means you’ll take more damage the larger the Bleeding Building Gauge has grown.

Removing Bleed in Monster Hunter Rise Sunbreak

You can remove Bleed by crouching and standing still. After crouching for a short period of time, you’ll see the Bleed effect be removed. Additionally, as with past games, Bleed can be removed by consuming certain items. Well-Done Steak is one item that removes the bleed effect, but with it’s long animation time to consume, it’s often better to attempt to crouch.

For more Monster Hunter Rise: Sunbreak guides and info, check out How to prepare for Monster Hunter Rise Sunbreak on Pro Game Guides.